Beginner-To-Pro Liquid FX In Chaos Phoenix — Learn Production-Ready Liquid Simulations With Jesse Pitela’s Rebuilt 2.0 Course
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Phoenix Beginner Liquid FX Course 2.0 by RedefineFX – Learn Fast, Sim Smarter, and Create Stunning Liquid FX
Phoenix Beginner Liquid FX Course 2.0 by RedefineFX is a rebuilt, expanded, beginner-to-pro training designed to make you productive with Chaos Phoenix in the shortest time possible. Through 60+ focused lessons and 25+ production setups, you’ll master realistic water splashes, viscous liquids (paint, chocolate, gels), foam & bubbles, morphing, melting/freezing with Particle Tuner, RGB mixing, slow-motion retimes, tyFlow interaction, and export pipelines—complete with all project files and a practical, to-the-point teaching style.
About the Course
Liquid simulations don’t have to be slow or intimidating. When you set them up correctly, they’re surprisingly fast—and Phoenix gives you instant art-direction control over splash behavior, foam formation, viscosity, and more. This course gives you the correct workflow from the start: you’ll follow a structured, continuity-driven path (not scattered tips) that builds skill layer by layer—so you understand why each setting matters, avoid the “low-res look,” and finish every chapter with a portfolio-ready result.
The 2.0 version is fully rebuilt from the 2019 original—updated workflows, expanded topics, new Phoenix features, cleaner setups, and deeper foam/viscosity coverage—based on 5 years of daily Phoenix production use.
What You’ll Learn (Beginner → Pro, Fast)
Realistic Water & Splash Art Direction
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Control surface tension, droplet breakup, radius, and scene scale to switch between tendrils or clean droplets.
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Achieve beautiful slow-motion splashes with proper retiming and sub-stepping (without over-cranking steps per frame).
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Dial light/shader/post for hero close-ups that hold up on big screens.
Foam & Bubble Mastery (In-Depth Chapter)
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Understand birth, lifespan, size distribution, sticky foam, rising/falling speed, and B2B behavior for thick heads of foam.
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Add foam after the liquid sim with resimulation; emit foam from geometry; finesse look with Particle Shader (size, brightness, count, flicker fixes).
Viscous & Non-Newtonian Liquids
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Build creams, gels, oils, soap, caramel, chocolate—achieve coiling/folding behavior; mix viscosities; use grid channel smoothing for rich folds.
Particle Tuner (Condition-Based FX)
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Set if/then rules to melt, freeze, harden, recolor, or stop motion under conditions (age, distance, speed, viscosity).
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Create “hot liquid melts solid” shots, donut frosting hardening, proximity melts, frozen time, and more with multi-tuner setups.
tyFlow + Phoenix Workflows
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Simulate ice cubes with PhysX, float with Active Bodies/PhysX Fluid, add Phoenix liquid on top, and retime correctly for slow motion.
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Drive condensation/rain sources with tyFlow particles.
Color/RGB Mixing & Morphing
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Mix transparent/opaque liquids (water + paint), do RGB diffusion, morph liquid from one object to another, and build confined sims (inside shapes, vortex-driven swirls).
Export Pipelines & Compositing
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Export VDB to Unreal 5, Blender, C4D, 3ds Max (VRay Volume Grid/Phoenix), Houdini.
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Export image sequences + passes (e.g., separate fuel/smoke) for After Effects, Nuke, Fusion.
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Learn wetmaps and Phoenix Particle Texture for convincing wet surfaces.
Signature Projects You’ll Build
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Pouring Orange Soda: Fill inside geometry, fix intersections, control speed/volume, then add bubbles of various sizes post-sim.
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Coke Glass with Foam & Bubbles: Comprehensive foam patterns & render modes; direction for thick, stable foam.
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tyFlow + Phoenix Slow-Mo: Exploding ice cubes, retimed water with correct contact; slow-motion hero shots.
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Hero Water Splashes: Lime/side/ramp splashes, frozen time, HDRI/caustics setups; avoid flicker in close-ups.
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Melting/Freezing with Particle Tuner: Melt solids with hot liquids; harden frosting over time; variable viscosity & color by condition.
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Viscous Liquids: Chocolate folds, sticky paint, honey coils; Non-Newtonian settings explained.
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Liquid Morphing & Confined Sims: Morph one mesh to another; run a sim inside a sphere with vortex spin + foam topper.
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RGB Mixing (Water + Paint): Two materials, two viscosities, one sim—layer color and flow for striking visuals.
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tyFlow Rain as Phoenix Source: Real liquid rain (drops merge/split, surface interaction) rather than just particles.
Bonus Lessons & Files (Included)
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Liquid on Fire: Basics of Phoenix fire; volumetric shader coloring; vorticity, cooling, temperature.
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Milk Dissolve in Coffee: Marmalade-inspired look with Phoenix tricks (mesh a smoke plume, comp-friendly passes).
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Wetting: Wetmaps + particle texture to mark contact areas.
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Emit Bubbles from Models: Great for dissolving pills/agents/stains; build “acid dissolve” shots.
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Dynamic Rain: tyFlow-driven liquid rain with realistic dynamics.
Bonus Project Files:
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Cover objects with real bubble foam (walling between intersecting bubbles).
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Fanta pour setup (tweak into beer/cappuccino/coke).
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Logo water splash with caustics, logo paint splash, cereal in milk (float anything in any viscosity).
Why This Course Works (and Pays Off)
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Beginner-friendly, pro-level results: Clear, concise lessons that skip fluff and deliver portfolio-ready shots.
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Production-tested workflows: Save hours with correct grid scale, steps-per-frame, adaptive grid, emitters and post.
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Speed without compromise: Learn time-saving setups that keep sims fast while preserving detail.
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All project files included: Reverse-engineer any shot, tweak settings, and drop your own assets.
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Versatile application: Archviz fountains & pools, product CGI, high-end commercials, episodic VFX, concert visuals, industrial animation—liquid FX are everywhere.
Who This Is For
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Archviz & Product-Viz Artists wanting high-impact liquids (pours, splashes, bubbles) fast.
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Motion Designers & Commercial CG Artists delivering premium FX accents.
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VFX Artists & Students building reels with realistic hero liquids & FX variety.
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tyFlow Users integrating rigid/PhysX setups with believable water interaction.
No Phoenix experience needed—every chapter is beginner-friendly while still revealing advanced techniques experienced users can apply immediately.
Your Instructor – Jesse Pitela (RedefineFX)
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Chaos Phoenix Authorized Instructor & Autodesk Excellence Award winner (2022)
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“EmberGen Master” (official JangaFX Discord), judge Rookie Awards 2023
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50K+ RedefineFX subscribers; 8 premium courses, 100+ tutorials
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Trusted by Crafty Apes, FuseFX, Bottleship VFX, The Boundary, and more
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Clients include Dell and Hershey
Jesse’s trademark: tight, production-oriented lessons with zero fluff—every video ends with a usable, professional-grade result.
What You Get
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60+ videos, 25+ FX setups, all project files, 5 bonus lessons, 5 bonus project files
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Massive foam & bubbles chapter; viscosity, mixing, morphing, Particle Tuner, tyFlow interaction
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Instant, lifetime access; fully edited, beginner-friendly lessons with portfolio-ready outcomes
Career Outcomes You Can Expect
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Confidently set up your own liquid sims from scratch.
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Sell splash & viscous FX to clients for premium rates.
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Export VDBs, sequences, wetmaps, and passes cleanly for any pipeline.
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Avoid common pitfalls (scene scale, substeps, flicker, low-res looks).
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Build a standout reel—and win better jobs, faster.
Final Thoughts – Learn Phoenix the Smart Way, Create the Shots Clients Want
Phoenix Beginner Liquid FX Course 2.0 by RedefineFX gives you a fast, practical path to production-ready liquids—water, foam, bubbles, viscous materials, condition-based FX, morphs, and tyFlow integration. If you want results you can use today across product viz, archviz, commercials, and VFX, this is your blueprint.
👉 Join now and take the first step toward mastering Chaos Phoenix, building jaw-dropping liquid FX, and leveling up your portfolio with in-demand simulations.


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